AI Insights · Timothy · April 2023
Top 5 Physics Puzzle Games Performance in Russia, Q1 2023
Discover the performance trends of the top 5 physics puzzle games on a unified platform in Russia during the first quarter of 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 physics puzzle games in Russia showcased varied performance trends across revenue, downloads, and active users. Here’s a detailed look into how each game fared during this period, based on data from Sensor Tower.
Cut the Rope from ZeptoLab UK Limited saw a consistent weekly revenue ranging from $170 to $356, with notable peaks in early January and early March. Weekly downloads started strong at around 68K in the first week of January but dipped to approximately 26K by mid-February, before rebounding to 40K by the end of March. Active users mirrored this trend, beginning at 156.8K in the first week of January, dropping to 86.1K by mid-February, and then climbing back to 104.9K by the end of the quarter.
Cut the Rope 2: Om Nom's Quest, also from ZeptoLab UK Limited, maintained a relatively stable weekly revenue, fluctuating between $60 and $110. Weekly downloads experienced a gradual decline from 43.2K in early January to around 18K by the end of March. Active users followed a similar pattern, starting at 79.8K and ending at 43.4K over the quarter.
Lemmings: Strategy & Puzzle from SAD PUPPY showed a modest revenue trend, peaking at $151 in mid-January and hitting a low of $57 in late December. Downloads were minimal, with a significant spike to 3.5K in late January. Active users fluctuated, starting at 4.9K in late December, reaching a high of 7.6K in late January, and ending at 3.9K by the end of March.
World of Goo by 2D BOY had relatively low weekly revenue, peaking at $84 in early March. Downloads remained very low throughout the quarter, with a peak of 49 in early March. Active users also stayed low, peaking at 45 in mid-March.
Bridge Constructor from Headup GmbH saw its highest revenue of $95 in early January, with other weeks fluctuating between $20 and $67. Downloads experienced a peak of 665 in early March, with a general upward trend observed from late February. Active users started at 957 in late December, peaked at 1.06K in mid-March, and ended at 831 by the end of the quarter.
For more detailed insights into the performance of these games and other mobile applications, visit Sensor Tower.